πManifest
Here you will see the configuration for the manifest.json file
To start, in your manifest you should put the next. If you don't have a manifest.json go to Basics first.
{
"format_version": 2,
"header": {
"description": "The description of you resource pack",
"name": "Any name you want for your pack",
"uuid": "the uuid for the manifest",
"version": [
1,
0,
0
],
"min_engine_version": [
1,
18,
3
]
},
"modules": [
{
"description": "The description of you resource pack",
"type": "resources",
"uuid": "the second uuid for the manifest",
"version": [
1,
0,
0
]
}
]
}First we create a description in "description": "" and a name in "name": "". It should look like this:
When we're done with that you need a uuid for your resourcepack, this will identify your resourcepack from others, this uuid should be unique for every resourcepack or the game will detect it as duped resourcepack
To create a uuid go to this website and when you enter you will have you uuid, if you refresh the website it will give you a new uuid. The uuid goes in "uuid": ""
In the second "uuid": "" you need to put a new uuid generated by the website
When you have all, save the file and you are done with the manifest.json. With this done you can start creating your armors or items
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